Hello :)
I started this project last year for PABLANDER’s art concept challenge, Sword of Discord. The real challenge was to convey a character’s essence without a head or face - relying solely on hand gestures and the sword to tell its story. Now, I’m aiming to create a fully realized, well-textured version - so here we are! The hand's base mesh was created by Pablo Munoz Gomez. Sculpted in ZBrush, UVs unwrapped in Rizom UV and Maya, textured in Substance Painter, and rendered in Marmoset.